local debounce = true local player = script.Parent.Parent.Parent.Parent local target = game.Workspace:WaitForChild("50")
script.Parent.MouseButton1Click:connect(function() if debounce == true then debounce = false player.Character.HumaniodRootPart.CFrame = target.CFrame * CFrame.new(-261.56, 53.52, 301.780) -- Want Cooldown? for i = 5,1,-1 do wait(1) script.Parent.Text = i end wait(1) script.Parent.Text = "Skip to stage 50!" debounce = true end end)

1 comment
Put your code in the LUA block.