local animations = {
--Add your animations here like this format
[Enum.KeyCode.W] = 1288223958,--Plays when "K" is pressed
}
repeat wait() until game.Players.LocalPlayer; local player = game.Players.LocalPlayer
repeat wait() until player.Character; local character = player.Character
local currentAnimId,currentPlaying = '',nil
local humanoid = character:FindFirstChild('Humanoid')
local uis = game:GetService('UserInputService')
uis.InputBegan:connect(function(input,gpe)
if not gpe then
if animations[input.KeyCode] ~= nil then
local animId = 'http://www.roblox.com/Asset?ID=' .. animations[input.KeyCode]
if animId ~= currentAnimId then
if humanoid ~= nil and humanoid.Health > 0 then
if currentPlaying ~= nil and currentPlaying.IsPlaying then
currentPlaying:Stop()
end
local animation = Instance.new('Animation'); animation.AnimationId = animId
local animTrack = humanoid:LoadAnimation(animation); currentPlaying = animTrack
animTrack:Play(0.100000001,1,1)
end
end
end
end
end)
So that's my script, it's a walking animation, but it carries on the animation even when i stop pressing "W". This is supposed to be easy? Please help me out,
Thank you, Aquascent.

2 comments
https://gyazo.com/eaafcd58a1fb21853bb094923c2b7e97
Have you read the rules? :)