My script makes a loading screen effect and it disables itself after the loading is done but for some reason EVEN WHEN ITS DISABLED?? this has never happened to me before so I don't know why this is happening but i tried running some prints to find which script was running the loading frame (i have 3 scripts running the loading frame) and then i checked for its parent to make sure and then i checked if it was disabled.. output said it was disabled.
The LocalScript is in a textbutton parented to a folder which is parented to a frame which is parented to a screengui which is parented to startergui (playergui)
local loadingFrame = script.Parent.Parent.Parent.Parent.LoadingFrame
script.Parent.MouseButton1Click:connect(function()
script.Parent.Parent.Parent:TweenPosition(UDim2.new(-0.5,0,0.053,0),"Out", "Quad")
for i,v in pairs(script.Parent.Parent:GetChildren()) do
if v.ClassName == "TextButton" then
v.Visible = false
end
wait(.3)
for i = 1,0,-.1 do
print(script.Name)
print(script.Parent)
print(script.Disabled)
loadingFrame.BackgroundTransparency = i
wait(.1)
end
loadingFrame.ImageLabel.Visible = true
local timer = 5
while timer ~= 0 do
loadingFrame.ImageLabel:TweenSize(UDim2.new(0.061, 0,0.153, 0),"Out","Quad",.4)
wait(.5)
loadingFrame.ImageLabel:TweenSize(UDim2.new(0.065, 0,0.168, 0),"Out","Quad",.4)
timer = timer - 1
print(timer)
wait(.5)
end
for i = 0,1,.1 do
loadingFrame.BackgroundTransparency = i
loadingFrame.ImageLabel.Visible = false
wait(.1)
end
wait(.2)
for i,v in pairs(script.Parent.Parent.Parent:GetChildren()) do
if v.ClassName == "TextButton" then
v.Visible = true
script.Parent.LocalScript.Disabled = false
script.Disabled = true
end
end
end
end)
