I am working on a basically a Star Wars game, and I have been scripting Darth Vader and I have encountered a problem.
So when Vader does his choke move it welds a part to the player and then destroys the part.
But I havent scripting much of it yet because I am having a problem already.
After welding the part to the character I encounter 2 problems. The first being the player starts to bounce in and out of the map and the second problem being I want to weld the part kinda offset.
Let me elaborate on the second one, whenever I weld the part it always welds to the center of the part, what If I want it to weld sorta to the right side or left side.
Anyways heres the script ive got so far
local HitBox = game.Workspace.ChokeHitBox
HitBox.Parent = Player.Character
HitBox.Anchored = false
HitBox.CanCollide = false
local Weld = Instance.new("Weld")
Weld.Parent = HitBox
Weld.Part0 = HitBox
Weld.Part1 = Player.Character.LowerTorso
Any ideas anyone?
Thank you for your time :)

2 comments
Alright to change the parts offset you will need to change the weld by using Weld.C0, or Weld.C1, it's located in the welds wiki you can check it there.
Okay Ill look