First of all, that piece of code would crash the game because you are not allowing the thread scheduler to move on with other threads. You need to add wait() to yield the current thread so the game knows it can move on with other actions.
The error tells you that the interpreter was expecting a function call. Remove is a method you are not calling. Also, Remove is deprecated, consider using Destroy instead.
while wait() do
if game.Players.NumPlayers == 1 then
game.Teams.Test:Destroy()
end
end
Consider optimizing your code, since you would be running an infinite loop and wasting resources on something that can be solved with events.
I am trying to make the team 'Test' Removed when 1 Player enters the game.
game.Players.PlayerAdded:connect(function()
game.Teams.Test:Destroy()
end)