Can anyone possibly help? I don't know what is going on with this. The ladder is a union. And I have checked the workspace during the game and the ladder gets deleted automatically.

ws = game.Workspace
script.Parent.ClickDetector.MouseClick:connect(function(c)
	ws.Ladders.Transparency = 0
	ws.Ladders.CanCollide = true
end)

3 comments

1

Is the ladder not cancollided and anchored? I've had problems where models fall through the map and delete themselves. Otherwise something else must be causing the ladder to be destroyed.

0

The ladder is cancolide false and unanchored it is also invisible. Anyway to get around it?

0

I fixed it by making it anchored whenever the cancolide is false.