Can anyone possibly help? I don't know what is going on with this. The ladder is a union. And I have checked the workspace during the game and the ladder gets deleted automatically.
ws = game.Workspace
script.Parent.ClickDetector.MouseClick:connect(function(c)
ws.Ladders.Transparency = 0
ws.Ladders.CanCollide = true
end)

3 comments
Is the ladder not cancollided and anchored? I've had problems where models fall through the map and delete themselves. Otherwise something else must be causing the ladder to be destroyed.
The ladder is cancolide false and unanchored it is also invisible. Anyway to get around it?
I fixed it by making it anchored whenever the cancolide is false.