This is not a request, I can't find anywhere a thing that I'm looking for... As you might know, many games have good audio systems, what they do is that you hear a sound louder/quieter depending on your location.
But my question: "How ?"
I would appreciate if anyone would tell me what and how can I use something for the dynamic sound effect.

5 comments
Great, thanks !
Sorry, tested, seems like it does not work, the sound is inside a brick
Make sure the property "Playing" is ticked that way it plays when you enter test mode. You can also use :Play() to directly play the sound using the command bar or something. There's also Loop property that will keep the sound playing over and over.
All that were mentioned above were done already
But what if the sound was in a brick that is in few models ?