Im tryna make a Projectile damage multiple humanoid at once. The only thing is it damages 1 humanoid at once. I put a group of humanoids in a spot and shot a projectile at them, only ones was damaged or it didn't even damage at all. Please help, this is what I have
DamageImpact = Power.Touched:Connect(function(hit)
DamageImpact:disconnect()
local HumanoidFound = hit.Parent:WaitForChild('Humanoid')
if HumanoidFound and HumanoidFound ~= Player.Character:WaitForChild('Humanoid') then
print('found')
HumanoidFound:TakeDamage(10)
end
end
end)
