Script located in FrenzyStart
local FrenzyStart = game.Workspace.CoinSpawns.CoinDropper.FrenzyStart
--script.Parent.Parent.Transparency = 1
FrenzyStart.OnServerEvent:connect(function(player)
script.Parent.Parent.Parent.DropTime.Value = 5
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Coin = ReplicatedStorage:WaitForChild('Coin')
local CoinDropper = script.Parent.Parent
local Spawn = game.Workspace.CoinSpawns:WaitForChild("DropTime").Value
while wait(Spawn) do
local NewCoin = Coin:Clone()
NewCoin.Parent = CoinDropper
NewCoin.CFrame = CoinDropper.CFrame
script.Parent.Parent.Parent.DropTime.Value = 0
break
end
end)
Script located in ServerScriptService
local marketplaceService = game:GetService("MarketplaceService")
marketplaceService.ProcessReceipt = function(purchaseInfo)
local plr = game:GetService("Players"):GetPlayerByUserId(purchaseInfo.PlayerId)
if purchaseInfo.ProductId == 122550429 then
game.Workspace.CoinSpawns.CoinDropper.FrenzyStart:FireServer()
end
return Enum.ProductPurchaseDecision.PurchaseGranted
end
