It is an enemy spawner script, and I just finished writing it (at the time of me posting this.) It basically just pulls a model from the lighting and inserts it where ever it was in the Workspace where you placed it, but it over clones it. Anyways to prevent this?
local part = script.Parent
local Kamikaze = game.Lighting.Kamikaze
part.Touched:connect(function()
local Enemy = Kamikaze:Clone()
wait(1)
Enemy.Parent = Workspace
wait(1)
end)

3 comments
Alright, thank you! :D
Error: AI can spawn more enemies, and I want them to be able to spawn only once.
So, this script is in other AI? Just remove this script from them.