I am trying to turn a certain part transparent when a weapon is toggled. I can do that, I just don't know how to get to it (Because I can't use a certain name, because if I do others won't have the same effect.)
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How can I edit the players grouped model in the workspace through a script?
1 answer
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Well. If I understand correctly and your using local script. Use this
local char = game.Players.LocalPlayer.Character
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3 comments
you could name the model after the player's name like Model.Name = player.Name.."gun"
Vulkarin, everyone has a weapon,obviously I can't know who joined the game and make a model for them.. I need a way to get to player models through script, that's all.
you can get every character in the game by going through the players and getting there character using Player.character