local Days = {"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"}
game.Players.PlayerAdded:connect(function() game.Lighting.Changed:connect(function(property) if property == "TimeOfDay" then for i,v in ipairs(Days) do local minutes = game.Lighting:GetMinutesAfterMidnight() if minutes == 0 then script.Parent.Text = "Day: "..v end end end end) end)

1 comment
Thanks. I noticed you didn't loop through the table.