if Game.Players.NumPlayers == 4 then
wait(3)
print("Working!")
script.Parent.Text = "8"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "7"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "6"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "5"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "4"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "3"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "2"
Game.Workspace.Tick:Play()
wait(1)
script.Parent.Text = "1"
Game.Workspace.Tick:Play()
wait(1)
end
As you can see, I am making a script when there are four players in the server. Now, this script is under a SurfaceGui in a Part. The word 'Tick' is the sound that will be playing in my game. When I played this script it didn't work. Why's that?
Someone halp meh please :'(

2 comments
I edited my answer to reflect your other question.
Thanks