I'm trying to make a tool that, while it is equipped and the player holding the tool's mouse is over an unlocked part, a SelectionBox is created on the part.
It's a LocalScript directly in a tool (without RequiresHandle):
repeat wait() until game.Players.LocalPlayer ~= nil
local p = game.Players.LocalPlayer
local holding
local mouse = p:GetMouse()
local target = mouse.Target
script.Parent.Equipped:connect(function()
holding = true
end)
script.Parent.Unequipped:connect(function()
holding = false
end)
while holding == true do
if target ~= nil then
target.Changed:connect(function(newTarget)
target = newTarget
if target.Locked ~= true then
local box = Instance.new("SelectionBox", target)
box.Adornee = target
box.LineThickness = 0.1
box.Color3 = Color3.fromRGB(255,128,0)
end
end)
end
end
