Hello,
Sorry for not giving specific code, but I've been having issues with thumbnail cameras and I'm not sure what to do (haven't seen any videos that help with this)
Basically I want to have consistently positioned cameras for my model (tools) thumbnails so that I can use these images in an ingame shop. I really just want a perfectly straight on image (like facing the front face of the tool). However, the strategy to make model thumbnails I have previously read/watched about just involves copying one's own camera in studio and renaming it to thumbnail camera. However, I haven't been able to get the precision I won't with this.
So is there a way to do this that anybody knows of?

1 comment
To make a thumbail first pose the camera where you want to take the photo, then copy from workspace the camera and copy it on the model and rename it ThumbnailCamera