I don't understand why its not working, trying to make it pick a random player from Players and making the Value "Asking" true
local QuestionParts = game.Workspace.QuestionParts
local TotallyNotRemotes = game.ReplicatedStorage.TotallyNotRemotes
local AskGui = game.Lighting
local ServerGui = game.Lighting
game.Players.PlayerAdded:connect(function(player)
function chooserandom()
local players = game.Players:GetChilderen()
print (#players)
if #players > 2 then
local RandomPlayer = players[math.random(1,#players)]
RandomPlayer.Asking.Value = true
chooserandom()
end
end
end)
