Such as, if you pick up a golden key, enemies will spawn. An enemy will have a name such as "Kamikaze" or "Beheaded Firecracker" (Yes, I'm making Serious Sam.) And these models will be stored in the lighting. But, the models will have names such as "Kamikaze_Gold_Guardian" so that it wont spawn ALL enemies named "Kamikaze" on the map. And you could also have a brick with the script inside of it that does the same thing.
COMMUNITY QUESTION
Script that spawns enemies from the lighting in the position that you saved them in?
1 answer
Do you mean like Different Kinds of names as they Spawn?
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Yes. So you have the normal Kamikaze, which would be named "Kamikaze." But, what ever the value would be in the model name, would be what the script spawns. And it clones them, too.