local FF = script.Parent.FirstFrame
local Sf = script.Parent.SecondFrame
local TF = script.Parent.ThirdFrame
local FourF = script.Parent.FourthFrame
local FifF = script.Parent.FifthFrame
local SixF = script.Parent.SixthFrame
FF.Visible = false
game.Workspace.SortingBowl.Sorting.Handle.ClickDetector.MouseClick:connect(function(Start)
if Start then
FF.Visible = true
end
end)
if FF.TextButton.MouseButton1Click then
wait()
FF.Visible = false
Sf.Visible = true
end
if Sf.Button1.MouseButton1Click or Sf.Button2.MouseButton1Click or Sf.Button3.MouseButton1Click or Sf.Button4.MouseButton1Click then
wait()
Sf.Visible = false
TF.Visible = true
end
if TF.Button1.MouseButton1Click or TF.Button2.MouseButton1Click then
wait()
TF.Visible = false
FourF.Visible = true
end
if FourF.Button1.MouseButton1Click or TF.Button2.MouseButton1Click then
wait()
FourF.Visible = false
FifF.Visible = true
end
if FifF.Button1.MouseButton1Click or TF.Button2.MouseButton1Click then
wait()
FifF.Visible = false
SixF.Visible = true
end
if SixF.Button1.MouseButton1Click or TF.Button2.MouseButton1Click then
wait()
SixF.Visible = false
script.Parent.Answer.Visible = true
wait(10)
script.Parent.Answer.Visible = false
end
Filtering Enabled is active, this is in a normal script inside a frame, inside a ScreenGUI at the moment (when im not testing) all of the frames are inactive/visible = false But whenever I join all of the frames just speed by without me clicking anything, so like right when i join all of the GUIs speed by and 'Answer' comes, stays for 10 seconds and it turns off.
But when i go to click 'SortingBowl' just the first frame comes up, and when I click 'Next' nothing happens... What do i do?

1 comment
Try using a LocalScript, rather than a script, because the server can't access clients.