Without other players seeing the changed color? Like it's still the same color for them but the local player its different.
COMMUNITY QUESTION
How to change a part brickcolor locally?
1 answer
In a localscript, simply change the Part's BrickColor Property.
This discussion is preserved as it was. New answers, comments, and votes are closed.

12 comments
https://scriptinghelpers.org/questions/23111
partscouldn't ever really be script.Parent.Parent if this is a LocalScriptwhat's your hierarchy
wut explain
https://gyazo.com/046a2b0e91d44abc301d90701edd7ac5
LocalScripts don't run on the server mate. Put this in StarterPack/StarterGui/StarterPlayerScripts/StarterCharacterScripts and reference the object from
workspaceWell basically I'm making an obby game. The model is a stagepoint. When you touch it it will turn green meaning you level up a stage. im gonna be cloning multiple of these
Put the LocalScript in somewhere that runs on the client
and access the model through the workspace, not script.Parent
man screw it no point of trying dis idea
why you're literally two steps away
too much replacing since im gonna be cloning these each stage