This is kind of hard to explain, but I am trying to make the player's (character's) arm face toward the mouse.
I've tried this using CFrame but the character just glitches out and vibrates strangely...
This is what I've tried so far but nothing I wanted.
arm.CFrame = CFrame.new(arm.Position, Vector3.new(mouse.Hit.p.X, 0, mouse.Hit.p.Z))

2 comments
Try modifying the C0 of the weld that connects the arm to the torso/upper torso itself rather then the CFrame of the arm.
Can I have an example please?