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COMMUNITY QUESTION

ScreenGui not showing up if CharacterAutoLoads = false?

Yeah I'm not sure why this is..maybe a character needs to be present?

But idk..if definitely played games where this has been the case. What am I doing wrong?

2 answers

You could set CharacterAutoLoads to true then make a StarterCharacterScript that just does

script.Parent:Destroy()

2 comments

0

Nice man, that worked. However, it drops character accessories into workspace. Also, when the player clicks the gui, it spawns them in. So destroying it will still be okay?

0

If you use LoadCharacter() then sure

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