Ok, so, I have this script:
game.Players.PlayerAdded:connect(function(player)
repeat wait() until player.Character
local random = math.random()
local clone = player.Character:Clone()
clone.Parent = game.ReplicatedStorage
clone.Name = random.." player"
player.Character:Destroy()
repeat wait() until not player.PlayerGui.Intro.Develop
local backClone = clone:Clone()
backClone.Parent = game.Workspace
backClone.Name = player
end)
And I have this error:
Workspace.Script:9: attempt to index local 'clone' (a nil value)
Ok, so, what's happening? It says I didn't define the 'clone' variable on line 9, but I did, on line 7!

1 comment
I am guessing, you can't clone, player's character, but it will not show errors if you do, and will show errors if you interact with it.