My script is just making a chat message when the owner enters, this is my script:
Owner = "Velege1"
function Join(plyr) if plyr.Name == Owner then game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{ Text = ("[SERVER]: Owner (Velege1) has entered the game."); Color = Color3.new(255,255,255); Font = Enum.Font.SourceSansBold; FontSize = Enum.FontSize.Size18; }) end
end game.Players.PlayerAdded:connect(Join)
It works on studio, but not on my game.

3 comments
Really...
In the future when you need to make changes, you can just edit your question instead of posting under your own question.
Put this in a codeblock?