I do not believe there is any arbitrary pause function in ROBLOX that could stop all objects and threads for a few brief moments, but I wonder:
How could I stop time in a Roblox Game?
My ideas consist of anchoring all parts, and making a custom-defined wait function in substitution of the current wait function which checks if the game is in a "paused" state.
It seems a bit mundane of an approach however. Is there a better way?

2 comments
ZA WARUDO!
There is no possibke to 'stop time' inna roblox game since it is always running. custom functions are required.