Well i did manage to add the Punching And it worked at first but then it keeps freezing shaggy Any help adding a another Punching script to this Also need help with the Aura want to add more Aura This is not my script Im making a edited one and need help Thx Script is here
growingList = {}
degrowingList = {}
game:GetService("RunService").RenderStepped:connect(function()
for _,grow in pairs(growingList) do
local cframe = grow.CFrame
grow.Size = grow.Size+Vector3.new(1,1,1)
grow.Transparency = grow.Transparency+0.04
end
for _,degrow in pairs(degrowingList) do
local cframe = degrow.CFrame
degrow.Size = degrow.Size-Vector3.new(1,1,1)
degrow.Transparency = degrow.Transparency+0.04
end
end)
Basesong = Instance.new("Sound")
hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false
beforesong = Basesong:Clone()
beforesong.Parent = game.Players.LocalPlayer.Character
beforesong.Looped = true
beforesong.Volume = 3
beforesong.SoundId = "rbxassetid://1025128859"
beforesong:Play()
if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") then
game.Players.LocalPlayer.Character["Body Colors"]:remove()
end
if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then
game.Players.LocalPlayer.Character["Shirt Graphic"]:remove()
end
if game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then
game.Players.LocalPlayer.Character["Shirt"]:remove()
end
if game.Players.LocalPlayer.Character:FindFirstChild("Pants") then
game.Players.LocalPlayer.Character["Pants"]:remove()
end
for i=1,5 do
wait()
for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if hat.ClassName == "Accessory" then
hat:remove()
end
if hat:IsA("BasePart") then
hat.BrickColor = BrickColor.new("Pastel brown")
end
end
end
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
Basepart = Instance.new("Part")
Baseparticle = Instance.new("ParticleEmitter")
Basemesh = Instance.new("SpecialMesh")
local mesh = Basemesh:Clone()
mesh.Parent = hair
mesh.MeshId = "rbxassetid://1143041061"
Baseweld = Instance.new("Weld")
local weld = Baseweld:Clone()
weld.Part0 = hair
weld.Part1 = game.Players.LocalPlayer.Character.Head
hair.Color = Color3.fromRGB(153, 125, 61)
weld.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(0,math.rad(180),0)
weld.Parent = hair
shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character)
shirt.ShirtTemplate = "rbxassetid://804894303"
pants = Instance.new("Pants",game.Players.LocalPlayer.Character)
pants.PantsTemplate = "rbxassetid://189943600"
game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=1142979747"
wait(1)
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Where is Scooby Doo.", "Red")
wait(3)
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Either you Tell me Or i walk on your face", "Red")
wait(3)
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Fine Behold My Ultra instinct Form.", "Red")
wait(3)
local counter = 0
for i=1,200 do
wait()
counter = counter+1
if counter > 2 then
counter = 0
local part = Basepart:Clone()
part.Color = Color3.fromRGB(255,175,0)
part.Shape = Enum.PartType.Cylinder
part.Anchored = true
part.CanCollide = false
part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
part.Parent = game.Workspace
part.Material = Enum.Material.Neon
part.Size = Vector3.new(1000000000,6,6)
game:GetService("Debris"):AddItem(part,1)
table.insert(degrowingList,part)
local part = Basepart:Clone()
part.Color = Color3.fromRGB(255,175,0)
part.Shape = Enum.PartType.Ball
part.Anchored = true
part.CanCollide = false
part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
part.Parent = game.Workspace
part.Material = Enum.Material.Neon
part.Size = Vector3.new(1,1,1)
game:GetService("Debris"):AddItem(part,3)
table.insert(growingList,part)
end
for _,player in pairs(game.Workspace:GetChildren()) do
if player:FindFirstChild("Humanoid") then
player.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),0)
end
end
end
counter = counter+1
for _,player in pairs(game.Workspace:GetChildren()) do
if player:FindFirstChild("Humanoid") then
player.Humanoid.CameraOffset = Vector3.new(0,0,0)
end
end
local colorlist = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,255,255)),
ColorSequenceKeypoint.new(0.148,Color3.fromRGB(0,255,255)),
ColorSequenceKeypoint.new(0.193,Color3.fromRGB(72,0,255)),
ColorSequenceKeypoint.new(0.366,Color3.fromRGB(72,0,255)),
ColorSequenceKeypoint.new(0.4,Color3.fromRGB(0,255,255)),
ColorSequenceKeypoint.new(0.63,Color3.fromRGB(0,255,255)),
ColorSequenceKeypoint.new(0.8,Color3.fromRGB(72,0,255)),
ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,255))
}
local uiParticle = Baseparticle:Clone()
uiParticle.Color = ColorSequence.new(colorlist)
uiParticle.LightEmission = 1
uiParticle.Size = NumberSequence.new(0.8)
uiParticle.LockedToPart = true
uiParticle.Texture = "rbxassetid://1143059159"
local transparencylist = { NumberSequenceKeypoint.new(0,1),
NumberSequenceKeypoint.new(0.5,0.67),
NumberSequenceKeypoint.new(1,1)
}
uiParticle.Transparency = NumberSequence.new(transparencylist)
uiParticle.ZOffset = -1
uiParticle.LockedToPart = true
uiParticle.Lifetime = NumberRange.new(0.05,0.05)
uiParticle.Speed = NumberRange.new(0,0)
uiParticle.Rate = math.huge
for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if hat:IsA("BasePart") then
if hat.Name ~= "Head" and hat.Name ~= "HumanoidRootPart" then
uiParticle:Clone().Parent = hat
end
end
end
beforesong:Stop()
mainsong = Basesong:Clone()
mainsong.Parent = game.Players.LocalPlayer.Character
mainsong.Looped = true
mainsong.Volume = 3
mainsong.SoundId = "rbxassetid://1025128859"
mainsong:Play()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 80
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
game.Players.LocalPlayer.Character.Humanoid.Name = "LolFakeHumanoid"
afterimages = {}
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
end)
amcounter = 0
local PhysicsService = game:GetService("PhysicsService")
for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if part:FindFirstChild("ParticleEmitter") then
part.ParticleEmitter.Enabled = false
end
if part:IsA("BasePart") then
part.Transparency = 1
end
end
game.Players.LocalPlayer.Character.Head.face.Transparency = 1
game:GetService("RunService").RenderStepped:connect(function()
for _,image in pairs(afterimages) do
for _,part in pairs(image:GetChildren()) do
if part.ClassName == "Humanoid" then
part.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
end
if part:IsA("BasePart") then
part.Transparency = part.Transparency+0.1
if part:FindFirstChild("face") then
part.face.Transparency = part.face.Transparency+0.1
end
end
end
end
game.Players.LocalPlayer.Character.Head.face.Transparency = 1
game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera
game.Players.LocalPlayer.Character.LolFakeHumanoid.MaxHealth = math.huge
game.Players.LocalPlayer.Character.LolFakeHumanoid.Health = math.huge
local model = Instance.new("Model",game.Workspace)
model.Name = game.Players.LocalPlayer.Character.Name
for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if part:IsA("BasePart") or part.ClassName == "Shirt" or part.ClassName == "Pants" or part.ClassName == "Humanoid" then
local clon = part:Clone()
clon.Parent = model
if part:IsA("BasePart") then
clon.CanCollide = false
for _,clono in pairs(clon:GetChildren()) do
if clono.ClassName ~= "SpecialMesh" and clono.Name ~= "face" and clono.Name ~= "ParticleEmitter" then
clono:remove()
end
end
end
end
end
for _,part in pairs(model:GetChildren()) do
if part:IsA("BasePart") then
for _,child in pairs(part:GetChildren()) do
if child.ClassName ~= "SpecialMesh" and child.Name ~= "face" and child.Name ~= "ParticleEmitter" then
child:remove()
end
end
part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
if part.Name ~= "HumanoidRootPart" then
part.Transparency = 0
end
if part:FindFirstChild("face") then
part.face.Transparency = 0
end
if part:FindFirstChild("ParticleEmitter") then
part.ParticleEmitter.Enabled = true
end
part.CFrame =game.Players.LocalPlayer.Character[part.Name].CFrame-game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*3
part.Anchored = true
part.CanCollide = false
end
end
game.Workspace.CurrentCamera.CameraSubject = model.LolFakeHumanoid
game:GetService("Debris"):AddItem(model,0.18)
table.insert(afterimages,model)
end)

3 comments
Please format this correctly. Select the entire script and click on the blue Lua icon.
Fixed ur codeblock.
If you need to post this much code then you really have not narrowed down the issue.