Hello, I finished Jhxan's Self Check In tutorial and I am done! This is the final result of the handler and I have one error. He has not responded yet so I have asked here. The 2nd line doesn't not respond right. Does anyone know what to do?
local gui = script.Parent
local mFrame = gui:WaitForChild("mFrame")
local classFrame = mFrame:WaitForChild("classFrame")
local lastFrame = mFrame:WaitForChild("lastFrame")
local startFrame = mFrame:WaitForChild("startFrame")
local plr = Game.GetService("Players").LocalPlayer
local re = Game.GetService("ReplicatedStorage"):WaitForChild("scRE")
local ecShirtID = 0
local premiumShirtID = 1226638237
local proShirtID = 1228336480
script:WaitForChild("uid").Value = game:GetService("HttpService"):GenerateGUID()
--prevent duplication of mFrame
for i,v in pairs (plr.PlayerGui:GetChildren()) do
if v:IsA("ScreenGui") then
if v:FirstFindChild ("scHandler") then
if v.scHandler.uid.Value == script:WaitForChild("uid") then
v:Remove()
end
end
end
end
--button detections
for i,btn in pairs (classFrame:GetChildren()) do
if btn:IsA("TextButton") then
btn.MouseButton1Down:Connect(function()
local card = btn:WaitForChild("cardName").Value
if card == "Catopa Economy" then
if ecShirtID = 0 then
game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, ecShirtID) then
else
return
if card == "Catopa Premium" then
if premiumShirtID = 1226638237 then
game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, premiumShirtID) then
else
return
if card == "Catopa Pro" then
if proShirtID = 1228336480 then
game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, proShirtID) then
else
return
re:FireServer("giveCard", card)
classFrame.Visible = false
lastFrame.Visible = true
end)
end
end
lastFrame:WaitForChild("exitBtn").MouseButton1Down:connect(function()
end)
startFrame:WaitForChild("startBtn").MouseButton1Down:connect(function()
startFrame.Visible = false
classFrame.Visible = true
end)
mFrame:WaitForChild("closeBtn").MouseButton1Down:connect(function()
gui:Remove()
end)

3 comments
If it's the 2nd line as in gui:WaitForChild("mFrame") make sure the frame is inside the gui parent, and also named mFrame exactly. The code is correct though.
Can you specify what Not Responding Correctly means?
'doesn't not' Guys. It means the script does work.... JK!