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COMMUNITY QUESTION

How would i make a person fly away from a brick with BodyVelocity?

I'm trying to make an explosion but I can't figure out what the math is to make it so this brick pushes away whatever is near it, does anyone know?

1 comment

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For example, if i walked to the brick, I'd be pushed back the way i came at it.

1 answer

I don't think any scripting is necessary. I believe Explosion.BlastPressure controls how far you will be blasted. For more reference, just check the wiki. The wiki is always my first resource.

API:Class/Explosion

1 comment

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Its explosion-like, there are no actual explosions involved.

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