How do I make it so when someone enters the game, they get a list of creatures I created to choose from and will spawn in as it?
COMMUNITY QUESTION
Spawning in as a creature I created?
1 answer
First, create a LocalScript at TextButton and try use this:
function onButtonClicked()
local P = game.Players.LocalPlayer
local C = P.Character or P.CharacterAdded:wait()
AnyName = game.ReplicatedStorage.CreatureName:Clone()
AnyName.Name = "CreatureName"
AnyName.Parent = C
wait(1)
script.Parent.Parent:Destroy()
end
script.Parent.MouseButton1Click:connect(onButtonClicked)
Note: In script.Parent.Parent:Destroy(), you need to edit! I just gave a example. And you need to create a script for remove currently player torso,legs and others
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1 comment
First, create a TextButton and a LocalScript then, try use game.ReplicatedStorage.CreatureName:Clone() CreatureName.Name = "CreatureName" CreatureName.Parent = C and on the top add this: local P = game.Players.LocalPlayer local C = P.Character or P.CharacterAdded:wait()