why isn't my data store working? please help me.
local xs= game:GetService('DataStoreService'):GetDataStore('Test01')
local at = {}
local Players = game.Players
local plr = game.Players.LocalPlayer
local ss = game:GetService('ServerStorage')
local rs = game:GetService('ReplicatedStorage')
local done = rs.avatareditor.done
local plr = game.Players.LocalPlayer
Players.PlayerAdded:Connect(function(plr)
local zs= xs:GetAsync("BOBBY"..plr.UserId)
at[plr] = {}
at[plr].zs = {}
if zs then
at[plr].zs = zs
print("waaa")
for i,v in pairs(at[plr].zs.Hair) do
wait(5)
print(">:v")
ss:WaitForChild('Hairs'):FindFirstChild(v):Clone().Parent = plr.Character
end
for i,v in pairs(at[plr].zs.Hats) do
ss:WaitForChild('Hats'):FindFirstChild(v):Clone().Parent = plr.Character
end
for i, v in pairs(at[plr].zs.Shirt) do
plr.Character:FindFirstChild('Shirt').ShirtTemplate = v
end
for i, v in pairs(at[plr].zs.Pants) do
plr.Character:FindFirstChild('Pants').PantsTemplate = v
end
for i, v in pairs(at[plr].zs.Face) do
plr.Character.Head.face = v
end
print("did it work")
else
print("crap")
at[plr].zs.Hair = {}
at[plr].zs.Hats = {}
at[plr].zs.Shirt = {}
at[plr].zs.Pants = {}
at[plr].zs.Face = {}
xs:SetAsync("BOBBY"..plr.UserId,at[plr].zs)
end
end)
done.OnServerEvent:connect(function(plr)
for i,v in pairs (plr.Character:GetChildren()) do
table.insert(at[plr].zs.Face,v.Parent.Head.face.Texture)
if v:IsA("Hat")and v.Name == "Hat"..i then
table.insert(at[plr].zs.Hats,v.Name)
if v:IsA("Hat")and v.Name == "Hair"..i then
table.insert(at[plr].zs.Hairs,v.Name)
if v:IsA("Shirt") then
table.insert(at[plr].zs.Shirt,v.ShirtTemplate)
if v:IsA("Pants") then
table.insert(at[plr].zs.Pants,v.PantsTemplate)
xs:SetAsync("BOBBY"..plr.UserId,at[plr].zs)
end
end
end
end
end
end)
