Hello all,
I am currently creating a TV and (hopefully) a working script that will change the Texture of the Decal after ever wait() that I do, but for some reason, it does not work.
Here's the script I've been trying to use.
--Variables--
local click = script.Parent.ClickDetector
local maindecal = "http://www.roblox.com/asset/?id=1241138052"
local decal = script.Parent.Decal
--Main Script--
click.MouseClick:connect(function()
wait()
click.MaxActivationDistance = 0
wait(.2)
decal.Texture = "http://www.roblox.com/asset/?id=1218165140"
wait(3)
decal.Texture = maindecal
wait(1)
click.MaxActivationDistance = 20
end)
I don't really know why this won't work, and it's such a simple thing too. Can someone please help?

1 comment
instead of changing the texture, why don't you just clone a pre-done decal?