giver = game.Workspace.Fifty+ Health.Head
local player = game.Workspace.LocalPlayer
game.Worksace.player:GetPlayers("Humanoid")
health = 150
function onTouched(giver)
if players:onTouched(giver) then
player.Humanoid.Health(health)
end
end
script.Parent.Touched:connect(onTouched)
It's when you touch, you get 150 health, it won't work. Why?

1 comment
And here go down votes for no reason...