What I want to do is make a script that moves the camera like the user can do in studio. What i mean is the player has the ability to move, rotate, look anywhere with their camera.

My (unfinished*) code:

local player = game.Players.LocalPlayer
local Mouse = player:GetMouse()
local dafaultPosition = "-36.94, 13.6, -16.342"

Mouse.KeyDown:Connect(function(key)
	if key == "w" then
		local addPosition = 0
		addPosition = addPosition + 1
		script.SetCamToPosition.Value = "-36.94, 13.6, " ..addPosition.. ""
	end
end)

SetCamToPosition is a Vector3 Value that whenever it changes, it sets the part that i want the script to move to change the position. Like I said, I did not finish it, it's just a draft.

PLEASE DO NOT DELETE THIS QUESTION, IF YOU HAVE NO CLUE WHAT I MEAN, ITS THE CAMERA YOU USE TO BUILD IN STUDIO IS WHAT I WANT TO MAKE, AND I WILL ANSWER ANY QUESTIONS. PLEASE DO NOT ANSWER IN COMMENTS IF YOU HAVE CODE.

2 comments

0

lol, im too lazy to post the legit answer here

0

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