The following lines of code are snipped from the original script.
The code fires when a new player joins the game. It is located within a Server-Sided script.
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local cash = Instance.new("NumberValue")
cash.Name = "Cash"
cash.Value = usercashpath
cash.Parent = leaderstats
The problem is, the leaderstats folder is not created into the player.

3 comments
Anyone got a clue? I thought during Filtering Enabled conditions, a server sided script had all rights? Here it seems that it is requiring some sort of server action to create the instances.
I'm pretty sure you're supposed to create an "IntValue" instead of a "Folder", for both.
+iiMayk A folder works just fine.