I've created and scripted an animation, that equips my sword. However, as the animation is going, the sword appears as soon as I open it. Is there a way I can delay the time in which the tool come's in after the animation?
✓ ANSWER ACCEPTED
How do I make a tool in my backback appear when I want it to?
1 answer
✓ Accepted answer
You can utilize the AnimationTrack.Stopped() event for this case, to make the Tool appear after the animation has finished playing. Here's an example script:
-- Play the animation
AnimationTrack.Stopped:Connect(function()
Tool.Parent = Player.Backpack
end)
-- The tool has now appeared in the player's backpack
Keep in mind to define the AnimantionTrack, Tool and Player variables in the above script for it to work as expected.
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1 comment
Thank you very much ...