16:11:26.077 - The Parent property of Model1 is locked, current parent: NULL, new parent Workspace
model1 = game.ReplicatedStorage.Model1:Clone()
model2 = game.ReplicatedStorage.Model2:Clone()
repeat
model1.Parent = workspace
model1:MakeJoints()
wait ("10")
if model1 then
model1:destroy()
end
wait ("10")
model2.Parent = workspace
model2:MakeJoints()
wait ("10")
if model2 then
model2:destroy()
end
wait ("10")
until false

3 comments
bump
Try to store your model in ServerStorage
it does the same thing