I have a server script in the StarterCharacterScripts that goes like this
local is = game:GetService("InsertService")
local as = game:GetService("AssetService"):GetAssetIdsForPackage(193700907)
local plr = game.Players.LocalPlayer
for i,v in pairs(as) do
pack = is:LoadAsset(v)
for index,item in pairs(pack:GetChildren()) do
if item.Name == "R6" then
item:Destroy()
end
for l,n in pairs(item:GetChildren()) do
n.Parent = workspace
end
end
end
How do I get the package to stay on the players body without killing the player in the process?

1 comment
I won't answer with a full answer post because I am not very sure of how you would use this (if anyone does know please use the answer functionality rather than comments like myself) but I would suggest taking a look at the following method to see if it could be used for your needs. http://wiki.roblox.com/index.php?title=API:Class/Player/LoadCharacterAppearance