script.Parent.Touched:Connect(function(hit)
game.Workspace.LavaLetdown.BarrierLLD.Transparency = 1
game.Workspace.LavaLetdown.BarrierLLD.CanCollide = false
end)

I need help with this. How can i make it so that when you leave the game, barrierLLD stays invisible and false cancollide?

3 comments

0

when you rejoin it stays invisible*

0

This wont work

0

What?