Below is the code im using but when i change size of drops it does nothing
wait(2)
workspace:WaitForChild("PartStorage")
meshDrop = true
--------------------
-- Mesh Settings: -- [If you want a mesh drop, set meshDrop to true up on top.]
-- Look at the mesh properties and change the inside of the quotes below to the appropriate
-- full link or the rbxasset:// style, doesnt matter which one you see in the mesh you want
meshID = "http://www.roblox.com/asset/?id=16190555"
textureID = "http://www.roblox.com/asset/?id=16285875"
--------------------
deb = true
script.Parent.Clicker.ClickDetector.MouseClick:connect(function(wat)
if deb == true then
deb = false
local part = Instance.new("Part",workspace.PartStorage)
part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
part.Material=script.Parent.Parent.Parent.MaterialValue.Value
local cash = Instance.new("IntValue",part)
cash.Name = "Cash"
cash.Value = 70 -- How much the drops are worth
part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.3,0)
part.FormFactor = "Custom"
part.Size=Vector3.new(2.5, 2.5, 2.5) -- Size of the drops
if meshDrop == true then
local m = Instance.new("SpecialMesh",part)
m.MeshId = meshID
m.TextureId = textureID
end
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
game.Debris:AddItem(part,20) -- How long until the drops expire
wait(.15)
deb = true
end
end)

1 comment
Instead of part.Size, try adding m.Scale below the Texture id part. Keep using Vector3's though