Errors: None
wait()
local DataStore = game:GetService("DataStoreService"):GetOrderedDataStore("Level")
game.Players.PlayerAdded:connect(function(player)
wait(0.1)
if not DataStore:GetAsync(player.Name) then
DataStore:SetAsync(player.Name, 0)
end
local pages = DataStore:GetSortedAsync(false, 10)
local data = pages:GetCurrentPage()
updateBoard(script.Parent, data)
wait(1.2)
--[[ if player.Name == script.Parent.SurfaceGui.Name1.Text then
game:GetService("BadgeService"):AwardBadge(player.userId,0) COMING SOON
end]]
end)
function getvalue(store, name)
local val = store:GetAsync(name)
local newval = val + 1
return newval
end
function updateBoard(board, data)
for k,v in pairs(data) do
local pos = k
local nametextbox = board.SurfaceGui:FindFirstChild("Name" .. pos)
local oldname = nametextbox.Text
local name = v.key
local scoretextbox = board.SurfaceGui:FindFirstChild("Score" .. pos)
local oldscore = scoretextbox.Text
local score = v.value
local function changen()
if name ~= oldname then
nametextbox.Text = name
end
nametextbox.TextStrokeTransparency = 0.7
oldname = nametextbox.Text
end
local function changes()
if score ~= oldscore then
scoretextbox.Text = score
end
scoretextbox.TextStrokeTransparency = 0.7
oldscore = scoretextbox.Text
end
local a = coroutine.wrap(changen)
a()
local b = coroutine.wrap(changes)
b()
end
end
while wait(10) do
local pages = DataStore:GetSortedAsync(false, 10)
local data = pages:GetCurrentPage()
updateBoard(script.Parent, data)
end
