--[[Shutdown]]

car.DriveSeat.ChildRemoved:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") then
		script.Parent:Destroy()
		character["LeftUpperArm"].Transparency = 0
	character["RightUpperArm"].Transparency = 0
	local Weld = car.Misc.Wheel.A:FindFirstChild("NewWeld")
	local Weld2 = car.Misc.Wheel.A:FindFirstChild("NewWeld2")
	if Weld ~= nil then
		Weld:Destroy()
	end
	if Weld2~= nil then
		Weld2:Destroy()
	end	
	end
end)
car.DriveSeat.ChildAdded:connect(function(child)
	character["LeftHand"].Transparency = 0
	character["RightHand"].Transparency = 0
			local W = Instance.new("Weld")
			W.Part0 = RightArm
			W.Part1 = car.Misc.Wheel.A
			local CJ = CFrame.new(car.Misc.Wheel.A.Position)
			local C0 = RightArm.CFrame:inverse()*CJ
			local C1 = car.Misc.Wheel.A.CFrame:inverse()*CJ
			W.C0 = C0
			W.C1 = C1
			W.Parent = RightArm
			local Y = Instance.new("Weld")
			Y.Name = "NewWeld"
			Y.Part0 = car.Misc.Wheel.A
			Y.Part1 = RightArm
			Y.C0 = CFrame.new(0.2,-0.9,-2.5) * CFrame.fromEulerAnglesXYZ(-0.01,

1.5, -1.8) Y.Parent = Y.Part0 ------------------------------------------------ local W = Instance.new("Weld") W.Part0 = LeftArm W.Part1 = car.Misc.Wheel.A local CJ = CFrame.new(car.Misc.Wheel.A.Position) local C0 = LeftArm.CFrame:inverse()*CJ local C1 = car.Misc.Wheel.A.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = RightArm local Y = Instance.new("Weld") Y.Name = "NewWeld2" Y.Part0 = car.Misc.Wheel.A Y.Part1 = LeftArm Y.C0 = CFrame.new(-0.2,0.93,-2.6) * CFrame.fromEulerAnglesXYZ(0.93, 1.8, -2.2) Y.Parent = Y.Part0 end)