I'm getting this strange error and I can't figure out why? here's the code
local ps = game:GetService("PhysicsService")
local npcg = "NpcGroup"
ps:CreateCollisionGroup(npcg)
workspace.DescendantAdded:Connect(function(p)
if p.Name == "NPC" then
for _,v in next, p:GetDescendants() do
if v:IsA("Part") or v:IsA("MeshPart") then
ps:SetPartCollisionGroup(v,npcg)
end
end
end
end)

2 comments
check the output
The output literally says "Could not create collision group"