I dont have much Time and If you find a mistake please correct it for me thanks! Read it through for the brain box's the leaderboard isnt yet fully connected with the main script.

game.Players.PlayerAdded:connect(function(player)
local leaderstats = Instance.new("Model")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local Level = Instance.new("IntValue")
Level.Name = "Level"
Level.Value = 0
Level.Parent = leaderstats
end)
--- Leaderboards
while wait(60) do --- 60 secounds.
for _, player in ipairs(game.Players:GetPlayers()) do
if player:FindFirstChild("leaderstats") then
player.leaderstats.Level.Value = player.leaderstats.Level.Value + 1 --- Every 60 secounds it adds 1 to the leaderboard
  end 
 end
end
---
local PlayVech = Instance.new("Folder", game.Players.LocalPlayer)
JeepCloneVar = LocalPlayerT:WaitForChild("leaderstats"):WaitForChild("Level"):Clone() --- Making the var for the clones.
local NewJeep = workspace:WaitForChild("JeepNoOwner"):Clone() -- Wait for it and then clone
PlayVech.Name = "CarComp"
print("MadeFolder")
--- Created the folder called Carcomp which is were data of levels and info is placed.
LocalPlayerT = game.Players.LocalPlayer
LocalPlayerT.leaderstats.Level:Clone() -- Already waited for above (will error if destroyed)
LocLeaderStats = game.Players.LocalPlayer.leaderstats
LocLeaderStats.Level.Parent = LocalPlayerT.CarComp
print("CopiedLocalLevelStats")
print("LoadingNextSteps..")
--- Takes level
local CarCompM = Instance.new("Model", LocalPlayerT.CarComp)
workspace:WaitForChild("JeepNoOwner"):Clone()
NewJeep.Parent = CarCompM
CarCompM.Name = "JeepOwned"
--- Should Copy and paste a CLONE Of the jeep into a model in car comp.
if
	game.Workspace.JeepNoOwner.Configurations.Speed.Value = 80 then --- = in red? Im doing something wrong?
	game.Workspace.JeepNoOwner.Name = ("JeepNoOwner")
--- Test level if it at 80 it makes JeepNoOwner as when your level 0 you will be at 81 speed.
	if
		game.Workspace.JeepNoOwner.Configurations.Owned.Value = true
		then game.Workspace.JeepNoOwner.Name = ("JeepOwned")
		UserOfOwnedJeep = game.Workspace.JeepOwned.Configurations.Owner --- No idea if its possible but if inside an if sounds good.
		ResetNoJeep = game.Workspace.JeepNoOwner.Owned = ("NoOwner")
	end --- did some random reset and user things they will be handy later hopefully.
end
---
if
	game.Workspace.JeepNoOwner.Configurations.Owned = false then --- Reseting them if one states false
	game.Workspace.JeepNoOwner.Configurations.Owner = ("NoOwner")
end
if
	game.Workspace.JeepNoOwner.Configurations.Owner = ("NoOwner") then
	game.Workspace.JeepNoOwner.Configurations.Owned = false --- Reseting them if one states false
end
---


Tell me if i messed up anywhere and correct it for me please thanks!