So I want to make the player face a Part in workspace. I tried with Body Gyro but it doesn't do anything, although there are no errors in the Output. Any ideas why?
This is the code:
local g = Instance.new("BodyGyro")
g.Parent = character.Torso
g.CFrame = CFrame.new(Vector3.new(character.Torso, workspace.Point))
wait(1)
g.Parent = nil

1 comment
instances cant give errors