Hi, and thanks for seeing my question! I've had a lot of problems figuring this out, It is getting on my nerves that I can't quite figure this out. Basically, I have this GUI stored in StarterGui, The GUI is then copied over by this script that isn't Local.
game.Players.PlayerAdded:connect(function(player)
local main = game.ReplicatedFirst.main:clone()
main.Parent = player.PlayerGui
main.Enabled = true
end)
These scripts are all in ServerScriptService, then I have a 'main' script located in ServerScriptService that is too, not local.
for i,player in pairs (game.Players:GetChildren()) do
for i = 1,10 do
wait()
player.PlayerGui.main.blackout.BackgroundTransparency = player.PlayerGui.main.blackout.BackgroundTransparency - .1
end
This is basically getting everyone in the players then getting their already copied over GUI to display a blackout effect. But It only appears on 1 players screen, I've had so much trouble figuring this out. Any help is dearly appreciated and I hope you're able to help! Thanks for reading my question!
Game is filtering enabled.

1 comment
Use remote events