player = game.Players.LocalPlayer
RW = player.leaderstats.RW
local passId = 157223223
function isAuthenticated(player)
return game:GetService("GamePassService"):PlayerHasPass(player, passId)
end
game.Players.PlayerAdded:connect(function(plr)
if isAuthenticated(plr) then
if player.Name == Beast then
RW.Value = 10
else
if player.Name == Beast then
RW.Value = 0
end
end
end
end)
Would that work if I wanted to Reset the Normal Players Stat fully, but if ur VIP then u get 10 instead of 0 wen u become Beast (This is not to give to much chance to 1 Player, cos he'll become the Beast all the time until he leaves) so I hope I got this right, if not then plz tell me wats wrong with the Script

2 comments
how? I got not other way... wait a second! hmm... do I insert this Script into the Beast Picker Script so that I wouldn't have to keep searching for who's the Beast? I just say that the Beast gets his stats reset but if he has the VIP then his stats are jsut set to 10?
Try putting it all into one script.