I made a GUI button, and inside I have an audio which is set to "volume = 0". Inside the audio I added this script;
math.randomseed(tick())
math.random() -- throw out first not-very-random value (known limitation of lua)
musicTable = --Making a table of music / your songs
{
"rbxassetid://142305080", -- 1 - Let's Groove
"rbxassetid://671389213", -- 2 - Can't Touch This
"rbxassetid://609246843", -- 3 - Take on Me
"rbxassetid://1100823134", -- 4 - At Dawn
"rbxassetid://681266896", -- 5 - Safety Dance
"rbxassetid://323743169", -- 6 - Working for the Weekend
"rbxassetid://442656036", -- 7 - Don't you (Forget About Me)
"rbxassetid://706699539", -- 8 - Beat it
"rbxassetid://838691861" -- 9 - Hey you, you better keep walking!
}
while true do
--Shuffle
local index = math.random(1, #musicTable - 1) -- choose an item not from the end
musicTable[1], musicTable[index] = musicTable[index], musicTable[1] -- switch with first item
for i = 2, #musicTable-1 do -- do regular shuffle algorithm starting at 2nd item
index = math.random(i, #musicTable)
musicTable[i], musicTable[index] = musicTable[index], musicTable[i]
end
--Play music
for i = 1, #musicTable do
wait(1) -- Just creating a small pause before a random song plays
script.Parent.SoundId = musicTable[i] --Choose song
script.Parent:Play() --Play song
script.Parent.Ended:wait() -- Waiting until the song has finished
end
end
function
When I set audio to "volume = 1", it starts playing in background without me ever pressing the GUI button. How do I make it so the music starts playing only when clicking the button and prevent the music playing in background randomly unless you click the GUI button?

2 comments
dude download a local copy of the songs to your computer before playing it
What do you mean download local copy?