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COMMUNITY QUESTION

Make other clients hear a sound but make the person who is playing it not hear it?

Would I need to use RemoteEvents or RemoteFunctions with FE To get this to work? I have no code at this moment to share, Sorry. Could I use EmitterSize and MaxDistance? Is this even possible?

1 answer

Its possible just insert the sound into all the other player's gui and play the music expect for the person who played the music or Just make the volume on the person who played the music 0

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