What I mean is that when you put a StarterCharacter into the StarterPlayer in Explorer you will spawn as that model. If I want to click on a GUI (I know how to script GUIs) and change the StarterCharacter how would I do that without changing everyone's StarterCharacter as there is only one StarterPlayer. If this is not possible then how would you change the default character spawn (like a normal spawn with your avatar and stuff) and replace it with a model (functions well since I tested with StarterPlayer and is nonscriptable since it involves motors that would glitch it if scripted) without using StarterPlayer?
Example of what I mean: https://gyazo.com/eae7ba66504c85c0a228db254c89b1a4

1 comment
I think I understand what you're saying, and you can do this by changing the players character in the workspace. You could add or change a mesh, edit the texture, or even add parts to it.