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COMMUNITY QUESTION

Is it possible to make a login gui that grabs the password from a external source?

I am trying to make some what of a login system where it would grab the password to login from a external source, for example a module script or trello.

5 comments

0

are you trying to steal peoples accounts?

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No, recently, exploits have been able to grab scripts out of the workspace and read it. So having a normal login is not secure. I am talking about like somekind of whitelist system where I can set passwords on trello or external sources, say the password I put on trello is  "53Fsf" and in-game the player has to enter "53Fsf" on the login gui to enter the game.

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I don't think you can store passwords into ModuleScripts without having to edit it through studio. Maybe you could use Datastore to store their passwords into the game?

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Maybe an quick example script?

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Please do realise that exploiters can also steal and read modulescripts and local scripts WAY easier than server sided scripts

1 answer

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