I am trying to make some what of a login system where it would grab the password to login from a external source, for example a module script or trello.
COMMUNITY QUESTION
Is it possible to make a login gui that grabs the password from a external source?
1 answer
Yes.
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5 comments
are you trying to steal peoples accounts?
No, recently, exploits have been able to grab scripts out of the workspace and read it. So having a normal login is not secure. I am talking about like somekind of whitelist system where I can set passwords on trello or external sources, say the password I put on trello is "53Fsf" and in-game the player has to enter "53Fsf" on the login gui to enter the game.
I don't think you can store passwords into ModuleScripts without having to edit it through studio. Maybe you could use Datastore to store their passwords into the game?
Maybe an quick example script?
Please do realise that exploiters can also steal and read modulescripts and local scripts WAY easier than server sided scripts