How would I make a recoil, slightly moved to a certain 2d direction?
Current script:
local player = game.Players.LocalPlayer
local char = player.Character
local ray = Ray.new(char.Head.CFrame.p, (player:GetMouse().Hit.p - char.Head.CFrame.p)*999)
thanks

1 comment
If it is in first person use camera manipulation, http://wiki.roblox.com/index.php?title=Camera_manipulation.